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About Concubine
Concubine is a dark‑fantasy hack‑and‑slash ARPG set in a stylised medieval Istanbul. Players design a concubine and up to three female companions, shaping faces, bodies and attire with a large set of sliders and accessories. By day the party lives in a customizable harem, while by night they hunt Byzantine and Ottoman foes across historic landmarks and underground crypts.
Combat mixes swords, daggers, bows, spells and exotic weapons such as whips, with enemies ranging from street thugs to mythic bosses. Loot, random skill acquisition and a vast wardrobe let you build each character’s visual and functional identity. The game supports single‑player, partial controller input, Steam Cloud saves and free pose/photo modes for visual capture.
01 / THE GUIDE
Deep Character Customization
The system provides dozens of sliders for height, weight, muscle, breast and butt size, facial features, skin tone and more, plus makeup, tattoos and scars. These tools let you craft a concubine and companions with extreme visual detail, and you can alter their appearance at any time.
Hyper‑realistic skin rendering displays the changes in high fidelity, and the extensive wardrobe of armor, weapons and costumes expands visual variety. Customisation is described as visual; no link to combat effects is stated.
- Try different body‑slider combinations to see which visual style you prefer.
- Mix costumes from the wardrobe to create a cohesive party look.
02 / THE GUIDE
Harem Base Building
Players can decorate a harem room and expand the base with additional rooms, cellars, dungeons and hamams. Furniture, paint, art and accessories are purchasable, and customizable maids can be rented to populate the space.
The base serves as a visual hub where concubines and companions appear in daily routines such as sleeping or bathing when you are not adventuring. No gameplay mechanics beyond decoration are described.
- Arrange furniture to highlight your characters in Pose Mode.
- Add maids to increase the sense of a lived‑in environment without affecting combat.

03 / THE GUIDE
Combat and Skill Learning
Combat ranges from street thugs to end‑level bosses in dark crypts, using melee weapons, bows, spells and special weapons like whips. Enemies possess unique skills and strategies, and defeating them grants random skills that can be added to your party’s skill trees.
The description notes that more enemies fought yields more random skills, allowing each concubine and companion to develop unique ability paths. No fixed skill‑point system is detailed.
- Engage a variety of enemy types to broaden your pool of random skills.
- Equip different weapon categories across party members to explore combat variety.
04 / THE GUIDE
Exploration and Loot
A map lets you travel to monumental buildings, palaces, temples and underground crypts of Istanbul. New areas unlock by following the epic storyline or by entering random instances, where you can equip your party with loot.
Treasures provide virtually endless armor, weapons, costumes, accessories and skills, supporting continual visual and functional variety as you progress.
- Follow the main storyline first to unlock key locations before tackling random instances.
- Collect loot from each area to expand your wardrobe and weapon options.
05 / THE GUIDE
Photo and Pose Modes
Free Pose Mode allows you to strike poses anywhere in cleared instances or your palace, while Photo Mode pauses combat, letting you adjust camera, lighting and focus for dramatic screenshots.
Both modes are optional visual capture features, letting you capture serene or epic moments.
- Use Pose Mode after a battle to showcase your party’s gear.
- Experiment with lighting in Photo Mode to highlight skin rendering details.





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