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About Company of Heroes 2
Company of Heroes 2 is a real‑time strategy game built on the Essence Engine 3.0. It uses the TrueSight™ system to model unit line‑of‑sight and a cover system that rewards thoughtful placement, while ColdTech™ dynamic weather adds a changing battlefield environment.
The base game supplies two multiplayer armies – the Red Army and the Wehrmacht Ostheer – and expansions add the Oberkommando West, US Forces, and British Forces, each with its own unit mix and tech‑tree. Single‑player content includes a Soviet campaign and additional campaigns tied to the expansions.
01 / THE GUIDE
TrueSight™ Line‑of‑Sight
TrueSight™ models each unit’s visual range, meaning only enemies within a unit’s line‑of‑sight can be seen or targeted. This forces players to scout and position units where they can observe the battlefield.
Because visibility is realistic, flanking and reconnaissance become essential tactics, rewarding players who manage line‑of‑sight effectively and avoid exposing units to unseen fire.
- Place scouts on elevated terrain to extend vision.
- Use buildings to hide units from enemy sight.
02 / THE GUIDE
ColdTech™ Dynamic Weather
ColdTech™ introduces dynamic weather that changes the visual and tactical conditions of the battlefield. Weather shifts are reflected in the game’s graphics and can alter the flow of combat.
Players must adapt their tactics as weather changes, since visibility and movement can be affected by the current conditions, influencing when to push or hold.
- Observe weather changes before committing forces.
- Use weather transitions to create timing advantages.

03 / THE GUIDE
Cover System
Units positioned behind cover receive defensive benefits, reducing damage taken during firefights. Proper placement behind buildings, terrain, or wreckage can preserve infantry strength.
Cover works together with TrueSight™; units can stay protected while still maintaining line‑of‑sight on enemies, creating layered defensive and offensive options.
- Keep infantry behind solid structures.
- Rotate covered units to maintain fire while staying safe.
04 / THE GUIDE
Multiplayer Army Variety
The base game provides the Red Army and Wehrmacht Ostheer. Expansions add the Oberkommando West, US Forces, and British Forces, each with distinct unit limits, specializations, and tech‑trees.
Choosing an army influences how you approach battles—some favor aggressive, elite units in limited numbers, while others support flexible combined‑arms tactics with broader unit choices.
- Test each army in short matches to discover its strengths.
- Consider unit limits and specialization before committing to a faction.
05 / THE GUIDE
Single‑Player Campaigns
The base game includes a gritty Soviet campaign that introduces the series’ core mechanics and lets players experience Eastern Front combat.
Expansions add campaign experiences: The Western Front Armies introduce new factions, Ardennes Assault offers a non‑linear US Forces campaign across 18 scenarios, and British Forces brings a unique tech‑tree and unit roster.
- Follow the campaign tutorial to learn core mechanics.
- Experiment with different unit combinations in each campaign.





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