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About CLeM
CLeM opens in a cold, dimly lit room where a notebook titled "CLeM" lies among insect sketches and a cryptic note that reads “Bring me BEAUTY.” An obscure voice guides you through a desolate house, hinting at a shadowy story of manipulation, pride, forgiveness, and redemption.
The game introduces a new “Puzzlevania” genre that blends puzzles with exploration. Players craft magical toys to reveal hidden secrets, reach otherwise inaccessible spots, and reclaim items from the past, all presented in a hand‑drawn art style that mixes 2D graphics with 3D navigation.
01 / THE GUIDE
Puzzlevania Genre
CLeM defines its own genre, “Puzzlevania,” where each room contains puzzles that are integral to moving forward. Solving these challenges unlocks new areas and deepens the narrative, making puzzle resolution essential for progression.
The genre emphasizes discovery; hidden secrets are revealed as players explore and solve puzzles. This design encourages careful observation of each environment to uncover clues that tie directly to the next challenge.
- Look for visual cues that match puzzle elements; the solution often mirrors nearby symbols.
- Take brief notes on recurring motifs, as they may reappear in later rooms.
02 / THE GUIDE
Magical Toy Crafting
Players can craft magical toys that expose hidden secrets and grant access to spots that cannot be reached by ordinary means. These toys act as tools for both puzzle solving and story advancement.
In addition to opening new pathways, crafted toys allow the retrieval of items from the past, adding a layer of exploration that ties directly to the game's narrative revelations.
- Experiment with different toy designs; some may open paths that are not obvious at first glance.
- Remember that retrieved items can become relevant for later puzzles.

03 / THE GUIDE
Art Style and Visuals
CLeM features a hand‑drawn art style that combines 2D graphics with 3D environmental navigation. The visual presentation creates an eerie atmosphere that supports the dark narrative.
The blend of detailed sketches and three‑dimensional movement offers multiple viewing angles, encouraging players to examine scenes closely for hidden details.
- Observe the hand‑drawn elements; they often contain subtle narrative hints.
- Rotate the view when possible to discover details that may be obscured from a single angle.
04 / THE GUIDE
Story and Narrative
The narrative unfolds through the CLeM notebook, insect sketches, and an enigmatic voice. Themes of manipulation, pride, forgiveness, and redemption are woven throughout the player's journey in the house.
As exploration continues, the story takes a darker turn, revealing the protagonist's fate and deepening the emotional weight of each puzzle solved.
- Read each notebook entry fully; they frequently foreshadow upcoming challenges.
- Consider how thematic motifs align with puzzle outcomes to enrich interpretation.
05 / THE GUIDE
Platform Features
CLeM is a single‑player title released for Windows. It includes full controller support, covering DualShock and DualSense devices, as well as Steam achievements, Steam Cloud saves, and Steam Trading Cards.
Family Sharing is also supported, allowing multiple Steam accounts on the same device to access the game without purchasing additional copies.
- Enable Steam Cloud in the client settings to keep progress saved across installations.
- Check the controller compatibility list if you plan to use a DualShock or DualSense gamepad.





COMMUNITY
Player discussion