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About Call to Arms - Gates of Hell: Ostfront
Call to Arms – Gates of Hell: Ostfront is a World War II real‑time strategy set on the Eastern Front, covering the conflict from the German invasion in June 1941 through the Soviet victory in May 1945.
The title provides single‑player missions, a dynamic campaign, PvE and PvP matches, and co‑op play, all featuring instantly switchable perspectives and a roster of over 250 vehicles with detailed combat mechanics.
01 / THE GUIDE
Game Modes
Players can choose from single‑player missions, a dynamic campaign, PvE battles, PvP matches, and cooperative modes, each selectable from the main menu.
In both single‑player and co‑op campaign you compose an army, research units, and follow branching strategic paths across the Eastern Front.
- Try both solo and co‑op campaign to see how army composition changes outcomes.
- Experiment with different mission types for varied objectives.
02 / THE GUIDE
Instant View Switching
The game lets you toggle instantly between first‑person vehicle gunner, third‑person vehicle, third‑person infantry, and top‑down RTS views during combat.
These perspectives are switchable without leaving the battlefield, allowing rapid shifts from tactical overview to precise targeting as needed.
- Use top‑down view for broad unit management, then switch to first‑person for accurate vehicle fire.
- Try third‑person infantry view to balance situational awareness with direct control.

03 / THE GUIDE
Dynamic Campaign
Conquest mode presents a dynamic campaign that can be played solo or with friends, supporting flexible army development.
Campaign length varies from short scenarios to unlimited extensions, letting players adapt strategies over a broad range of battles.
- Plan research early if you expect a longer campaign.
- Coordinate with co‑op partners to diversify unit choices.
04 / THE GUIDE
Doctrines and War Stages
PvP and PvE maps include Doctrine selection, letting players pick special units that match their preferred tactics.
Players also choose Early, Mid, or Late war stages, which change available equipment and vehicle models throughout matches.
- Select Early stage to experience classic tank line‑ups.
- Experiment with different Doctrines to discover unit synergies.
05 / THE GUIDE
Realistic Combat Mechanics
Vehicles feature accurate armor layouts, historical ammunition loadouts, and modeled internal components for detailed penetration calculations during combat.
Additional mechanics include land and magnetic mines, obstacle‑laying, foxholes, bayonets, smokescreens, and medics for tactical depth and unit survivability.
- Deploy mines to control choke points.
- Use smokescreens to obscure unit movements.





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