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About Bud Spencer & Terence Hill - Slaps And Beans
Bud Spencer & Terence Hill – Slaps And Beans is the first official video game starring the duo. It delivers a new story that moves through locations such as a Western saloon, Miami downtown and a fairground, all rendered in retro pixel art.
The title mixes side‑scrolling beat‑‘em‑up combat with platform sections and a collection of mini‑games. Players may tackle the adventure alone or with a partner in co‑op, and the game includes full controller support and several Steam‑related features.
01 / THE GUIDE
Scrolling beat‑‘em‑up with platform elements
The core loop is a side‑scrolling beat‑‘em‑up where players advance through levels while confronting waves of enemies. Platform elements appear throughout, requiring jumps and navigation that blend with the combat flow.
Combat uses a Bud Spencer & Terence Hill style fighting system that emphasizes humorous slaps and mass brawls, matching the characters’ on‑screen chemistry.
- Watch enemy approach patterns before engaging to align your attacks with platform timing.
- Use higher platforms to gain a temporary positional advantage during crowded fights.
02 / THE GUIDE
Co‑op and multiplayer options
The game offers single‑player and co‑op multiplayer, allowing two players to share the screen and progress through the story together. Co‑op is listed as a key ingredient alongside the fighting system.
Multiplayer includes shared/split‑screen PvP and co‑op, and the title supports Remote Play on phone, tablet and TV, enabling flexible local or streamed sessions.
- Coordinate slaps with your partner to manage larger enemy groups more efficiently.
- Try Remote Play Together if you want to cooperate with a friend who does not share the same device.

03 / THE GUIDE
Retro pixel‑art graphics
Visuals are presented in retro pixel art, giving the game an arcade‑era feel while depicting varied settings such as a Western saloon and a modern fairground. The style reinforces the comedic tone of the adventure.
Character sprites capture Bud Spencer and Terence Hill’s distinctive looks, and background details convey each locale’s personality without sacrificing performance.
- Observe background elements; they sometimes hint at hidden mini‑games or beans.
- Compare the pixel art to other indie beat‑‘em‑ups to gauge its nostalgic impact.
04 / THE GUIDE
Mini‑games and extra content
Beyond the main beat‑‘em‑up, the title includes a variety of mini‑games that break up the action. These are listed as a key ingredient alongside the core fighting system.
Mini‑games are presented as part of the overall experience, offering a change of pace while retaining the series’ slap‑heavy humor.
- Try each mini‑game at least once to discover which suit your play style best.
- Use mini‑games as a brief interlude before tackling tougher combat sections.
05 / THE GUIDE
Red dune buggy vehicle
A distinctive red dune buggy with a yellow tarp appears within the game, adding visual variety to the environments. Its description highlights its presence but does not detail gameplay functions.
The buggy’s inclusion contributes to the eclectic mix of props that populate the world, reinforcing the playful aesthetic of the title.
- Notice where the buggy is placed; it may serve as a backdrop for a mini‑game.
- Appreciate the color contrast—it aligns with the game’s overall whimsical tone.





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