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About Brave Dungeon + Dark Witch's Story : Combat
Brave Dungeon follows adventurer Al as she delves into Belfer Island’s labyrinths to locate Magic Items—crystals sealed in specially prepared vessels. The game mixes a combat system described as easy for new players with a crafting loop and class‑change options that let players shape their party.
Dark Witch’s Story: COMBAT reimagines the Dark Witch series as a turn‑based, deck‑building duel where you pick three characters from over 40 and battle in best‑of‑three matches. Quest Mode provides a single‑player story of 45 quests, with auto‑battle and an alternate route after the main path.
01 / THE GUIDE
Combat in Brave Dungeon
The combat system in Brave Dungeon is described as easy to pick up for new players, allowing Al and her allies to use Magic Items—crystals contained in vessels—to cast spells during encounters.
Combat outcomes contribute to progression, as defeating enemies yields experience and materials that feed into the game's crafting and class‑change systems.
- Try different Magic Items early to see which spell effects match your play style.
- Observe enemy patterns; some may be more vulnerable to specific spell types.
02 / THE GUIDE
Crafting System
Materials dropped from enemies and found in treasure chests can be used in Brave Dungeon’s crafting system, letting you customize characters with new equipment or upgrades.
Crafted items are equipped to improve combat performance, encouraging repeated dungeon runs to collect rarer components.
- Revisit dungeons to gather the materials you need for crafting.
- Balance offensive and defensive upgrades to stay versatile.

03 / THE GUIDE
Class Changes
Brave Dungeon allows class changes, letting players build their party according to personal preferences and each character’s unique strengths.
Changing classes influences which Magic Items or abilities are most effective, providing room for experimentation across different dungeon challenges.
- Swap classes after unlocking new items to test fresh synergies.
- Consider enemy types when selecting a class that counters their strengths.
04 / THE GUIDE
Card Battle Mechanics
Dark Witch’s Story: COMBAT uses a 12‑medal deck per match, with medals representing attacks, heals, buffs, debuffs and more, played using Syega that builds each turn.
The game adds rock‑paper‑scissors attributes, role‑based effects, Team Links and each character’s signature medal, creating multiple strategic considerations each round.
- Watch Syega accumulation; high‑cost medals become available later in the turn.
- Match your team’s attributes to exploit the rock‑paper‑scissors triangle.
05 / THE GUIDE
Quest Mode
Quest Mode offers a single‑player story with 45 quests; winning battles grants XP, new characters and medals, and clearing the main route unlocks an alternate route with a new protagonist and rules.
Features include Auto Battle for replayed quests, special boss rules per class, and a card library where you can review unlocked content and story scenes.
- Use Auto Battle after mastering a quest to farm XP efficiently.
- Explore the alternate route for fresh challenges with its new protagonist and rules.





COMMUNITY
Player discussion