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About Automachef
Automachef is a single‑player resource‑management puzzle game where players design kitchens, place equipment and program automated restaurant processes. The core loop challenges you to arrange spatial layouts, manage supplies and create logical sequences that keep the kitchen running smoothly.
The game offers a quirky narrative delivered by the protagonist Robert Person, multiple play modes—including a story campaign, contract‑based business challenges and a sandbox—and full Steam Workshop support for community‑created content. It runs on Windows and includes partial controller support, Steam Cloud saves and family sharing.
01 / THE GUIDE
Gameplay Mechanics
Players construct kitchen layouts by positioning appliances, conveyors and other machinery. Each element has specific input and output requirements, so arranging them correctly is essential for a functional workflow. After placement, you program the sequence of actions to move ingredients through the system.
The puzzles test spatial reasoning, resource management and logical sequencing. Success is measured by meeting the level’s production goals, such as delivering a set number of items or preventing kitchen fires. The system reacts to player designs, allowing observation of the automated process in real time.
- Start with a clear flow from ingredient input to final output to reduce bottlenecks.
- Use visual cues from the machinery to verify that each step receives the correct resource.
02 / THE GUIDE
Game Modes
Automachef provides three distinct modes. The campaign presents a series of story‑driven levels that gradually increase in complexity. Contracts mode places you in a business scenario where you must meet specific client requirements under tighter constraints.
Sandbox mode removes objectives, letting you experiment with kitchen designs and programming without time limits. This mode is ideal for testing ideas or creating elaborate setups for personal enjoyment.
- Use sandbox to prototype solutions before applying them to campaign puzzles.
- In contracts, focus on the client’s key metrics to prioritize your design choices.

03 / THE GUIDE
Humor and Narrative
The game’s tone is light‑hearted, delivered through the commentary of Robert Person, described as a “helplessly misguided human protagonist.” His remarks add quirky humor to the otherwise technical gameplay, providing a narrative backdrop for each puzzle.
While the story does not affect mechanics, the humorous narration helps maintain an engaging atmosphere, especially during challenging puzzles where kitchen fires or ingredient shortages occur.
- Listen to Robert’s comments for subtle hints about puzzle expectations.
- Enjoy the humor as a break from intense planning; it can reduce frustration.
04 / THE GUIDE
Mod Support
Automachef integrates Steam Workshop, allowing players to create and share custom ingredients, recipes and entire scenario levels. Community creations can be subscribed to directly from the Workshop, expanding the game’s replayability.
Modders can introduce new challenges or aesthetic variations, but the core mechanics remain unchanged. This support encourages a collaborative ecosystem where players contribute fresh content.
- Browse the Workshop for level packs that match your preferred difficulty.
- Create simple recipe mods first to learn the Workshop workflow before tackling full scenarios.
05 / THE GUIDE
Platform Features
The game is available on Windows and includes Steam achievements, trading cards and cloud saving. Partial controller support is listed, meaning some controller input is recognized, though the primary interface remains keyboard‑mouse.
Family Sharing allows multiple accounts to access the game from a single purchase, and Steam Cloud ensures progress is retained across installations.
- Enable Steam Cloud to keep your sandbox experiments synced across devices.
- Test controller input in sandbox mode to see which actions are supported.





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