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About As We Descend
As We Descend is a single‑player strategy roguelike deckbuilder set in an apocalyptic world. Players manage two layers of deckbuilding: field expeditions and the last human city, recruiting squads with unique archetype cards that can be added, removed, and upgraded. The city acts as a base where players navigate feudal politics, roll dice for influence, and prepare resources for descents through three biomes toward a core. Combat relies on positioning forces between Guard and Support Zones while reacting to enemy intents.
01 / THE GUIDE
Dual‑Layer Deckbuilding
The game separates deckbuilding into expedition decks and city decks. Each squad you recruit brings its own archetype cards, allowing you to customize both layers independently. Success depends on tailoring the composition of forces for each battle, adding, removing, and upgrading cards to match upcoming encounters.
- Compare archetype strengths before committing to a squad.
- Balance card upgrades across both layers to avoid over‑specialization.
02 / THE GUIDE
City Management
The city serves as your main base where you interact with denizens and navigate feudal politics. Dice rolls can compel denizens in the city to your cause, helping you gain allies. Managing limited time and resources is crucial for preparing sufficiently for future descents.
- Observe faction reactions to dice outcomes for better political leverage.
- Prioritize resource gathering that directly supports upcoming biome challenges.

03 / THE GUIDE
Combat Zone System
Combat uses a Guard Zone and a Support Zone. Positioning units between these zones lets you dodge attacks and set up defensive lines. Adapting tactics by reacting to enemy intents is essential against titanic foes.
- Shift units to the Support Zone when anticipating heavy enemy attacks.
- Use Guard Zone placement to maximize defensive coverage.
04 / THE GUIDE
Biome Progression
Each descent challenges players to survive the post‑apocalypse while scavenging resources. Progression requires breaking through three distinct biomes to reach the core. Failure still yields new secrets and tools for the next attempt, encouraging continual learning.
- Map resource locations early in each biome to streamline scavenging.
- Note recurring enemy patterns to refine future strategies.
05 / THE GUIDE
Controller & Accessibility Options
The game offers full controller support, DualShock and DualSense compatibility, as well as mouse‑only and touch‑only options. Adjustable text size, volume controls, and difficulty settings let players tailor the experience. These features ensure the game can be played at a personal pace without timed input.
- Test both controller and mouse‑only modes to find your preferred input.
- Adjust text size for clearer card reading during intense decks.





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