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About Arken Age
Arken Age is a VR‑only action‑adventure set in the Bio‑Chasm, a terraformed world crafted by the Grand Arborist. Players become a biological alien weapon with full locomotion, letting them jump, climb, and swim while confronting Hyperion's neural corruption.
Combat relies on physics‑driven Arkenite swords and guns, and the game offers three fully customizable Hyperion weapons plus 30 unique mods. A 10‑15 hour campaign is followed by a replayable combat mode featuring multi‑stage boss encounters.
01 / THE GUIDE
Physics Combat
The description emphasizes full physics combat, allowing players to shoot, dismember, and crush enemies with Arkenite‑infused swords and guns. Each attack interacts directly with enemy models and the environment, producing dynamic results.
Because combat is described as fast‑paced, players must react quickly, using VR motions to swing weapons or aim guns in real time. The physics system therefore shapes both offensive and defensive decisions.
- Watch how enemies react to sword strikes versus gunfire to choose the most effective tool for each encounter.
- Experiment with different attack angles; physics interactions can alter damage outcomes.
02 / THE GUIDE
Custom Weaponry
Arken Age provides three Hyperion weapons that are fully customizable and paintable. Players can equip these weapons with mods discovered throughout the Bio‑Chasm, with a total of 30 unique mods available for collection.
Customization affects both performance and visual appearance, letting players tailor each weapon to personal preference while also making it easy to identify during fast combat.
- Gather mods in separate locations and compare their effects on the same weapon.
- Use distinct paint schemes to differentiate weapons at a glance.

03 / THE GUIDE
Full Virtual Body
The player avatar is described as a biological alien weapon built with full locomotion, granting the ability to freely jump, climb, and swim throughout the world. This mobility lets players navigate vertical shafts, water bodies, and open spaces without scripted movement.
Integrated climbing picks are used to traverse the twisted roots of the Bio‑Chasm, enabling movement along those specific structures rather than implying universal reach to any surface.
- Practice climbing on varied root formations to understand the range of the picks.
- Combine swimming and climbing to reach hidden areas.
04 / THE GUIDE
Crafting & Refining
Players can create Scarlet Nectar syringes and smelt scrap metal into Hyperion Alloy, then use those materials to craft custom weaponry. These activities are tied to resource collection while exploring the Bio‑Chasm.
The crafting system serves both functional and progression roles, as refined materials directly affect the quality of the weapons and consumables produced.
- Track which scrap sources yield the most alloy to prioritize gathering.
- Balance time spent making syringes versus forging weapons to stay combat ready.
05 / THE GUIDE
Campaign & Replay Mode
Arken Age features a 10‑15 hour+ main campaign that introduces story, characters, and epic multi‑stage boss fights. The game also includes a replayable combat mode for additional gameplay.
Replay mode focuses on combat challenges, allowing players to test weapon builds and strategies without narrative constraints, effectively providing a sandbox for refining the systems introduced in the campaign.
- Use replay mode to experiment with different weapon configurations after finishing the campaign.
- Replay mode offers additional combat gameplay where you can keep practicing with your weapon builds.





COMMUNITY
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