GET YOUR BEARINGS
About Andarin Weppes: Pre-Dementia
Andarin Weppes: Pre-Dementia invites players into a house haunted by early‑stage dementia, where familiar rooms become strange and gravity feels optional. Across six levels you explore a non‑Euclidean dwelling, solving puzzles that reveal a story woven from memory, dream, and illusion. The game blends adventure and indie sensibilities in a free‑to‑play, single‑player experience. As your character’s condition progresses, subtle anomalies grow into overt distortions, urging you to question what is real and what is imagined.
01 / THE GUIDE
Surreal Dwelling
The house you explore was once familiar but is now shrouded in the mystique of dementia, with rooms that meld in perplexing arrangements. Up and down lose meaning as you traverse non‑Euclidean environments. This setting encourages players to wander and become acquainted with the space before the illness intensifies, offering a backdrop where reality feels fluid.
- Take time to observe how rooms connect; the layout may change subtly.
- Notice visual cues that hint at familiar objects hidden in altered forms.
02 / THE GUIDE
Puzzle Solving
Scattered throughout the abode are intricate puzzles, each holding a piece of the profound story that links memories, dreams, and reality. Solving them advances the narrative and deepens understanding of the protagonist’s mind. These riddles require attention to the shifting environment, rewarding careful observation over brute force.
- Look for patterns that repeat despite spatial distortions.
- Consider how memory fragments might inform puzzle solutions.

03 / THE GUIDE
Journey Through Memory
As you venture deeper, memories and delusions converge, blurring the boundaries between lucidity and illusion. The experience highlights the early stages of dementia where perception begins to warp. Exploring these shifting chambers lets you witness how the mind stitches together past and present.
- Track recurring motifs; they may represent core memories.
- Compare current scenes with earlier ones to spot subtle changes.
04 / THE GUIDE
Ambiguous Reality
The game embraces uncertainty, prompting players to question what is real and what is not. Lines between reality and illusion blur, creating an atmosphere of constant doubt. This design choice reinforces the theme of early dementia, where perception is unreliable.
- Accept that some elements may lack clear explanations.
- Use the ambiguity to explore multiple interpretations of a scene.
05 / THE GUIDE
Rewind Mechanic
A built‑in rewind feature lets you recover from past mistakes, reducing fear of failure as you navigate the surreal environment. This safety net encourages experimentation within the puzzling world. By allowing you to reset actions, the game emphasizes learning over punishment, aligning with its exploratory tone.
- Use rewind to test risky puzzle approaches without penalty.
- Observe the environment after each rewind to see what has changed.





COMMUNITY
Player discussion