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ALL WILL FALL Wiki

Build massive ocean cities and lead your people to prosperity in this post-apocalyptic survival colony sim. Featuring a physics-based 3D construction system, complex resource management, exploration, difficult

Steam ↗Windows
GameWiki EditorialReviewed 5 guide topics

GET YOUR BEARINGS

About ALL WILL FALL

All Will Fall is a post‑apocalyptic, systems‑driven survival city builder where every structure can collapse under realistic physics. Players expand a small settlement into a vertical megacity while juggling resources, production chains, societal needs, random events, and exploration.

The game offers eight handcrafted scenarios and a robust level editor that lets the community create and share custom adventures via Steam Workshop, providing both narrative challenges and a sandbox for pure city‑building.

01 / THE GUIDE

Physics‑Based 3D Construction

The building system runs on a realistic physics simulation; weight distribution, tension, and material strength directly affect whether a structure holds or crumbles. This forces players to consider real‑world construction principles when stacking blocks in any direction.

Construction is possible in all three dimensions, from low‑lying favelas to towering concrete spires, and a painting & decoration tool lets players customize the visual style of each element.

  • Test stability by adding a single heavy block before expanding a tower.
  • Use the decoration tool after confirming structural integrity to avoid rework.

02 / THE GUIDE

Resource Management & Production Chains

Survival depends on harvesting resources, establishing logistics, and linking production buildings such as rain catchers, smelters, and dynamo hamster wheels. These chains feed the colony’s economy and satisfy societal requests for food, water, and power.

Random events can interrupt supplies, prompting players to adapt by scouting new resource nodes revealed as tides recede or by re‑routing logistics to keep essential chains functional.

  • Create short supply loops to reduce the impact of a single disrupted link.
  • Prioritize food and water production early in each scenario.
ALL WILL FALL official gameplay screenshot
Publisher-provided gameplay image · All Parts Connected

03 / THE GUIDE

Three Distinct Factions

Workers, Sailors, and Engineers each have unique traits, such as access to boats or cranes. These traits shape how the colony obtains water, transports goods, and builds structures, influencing overall city layout.

Because each faction’s needs for housing, water, food, and leisure can clash, players must balance allocations to keep all groups satisfied and the city operating smoothly.

  • Match early building choices to the specific tools a faction provides.
  • Monitor faction satisfaction meters to anticipate conflicts.

04 / THE GUIDE

Handcrafted Scenarios

The campaign consists of eight scenarios, each with its own narrative, map layout, goals, and gameplay conditions. Examples include fortifying an abandoned oil rig or racing against an incoming tornado.

Each scenario encourages players to modify city layouts, relocate resources, and adjust strategies to meet distinct challenges presented by the environment and objectives.

  • Read the scenario briefing to identify the primary objective.
  • Be ready to relocate structures if the map’s conditions shift.

05 / THE GUIDE

Sandbox Mode & Level Editor

A comprehensive level editor lets users tweak map layouts, weather, resource availability, and progression difficulty, enabling the creation of custom scenarios that can be shared through Steam Workshop.

Sandbox mode also offers a pure city‑building experience without the survival pressures of the main campaign, allowing players to focus on design and aesthetics.

  • Experiment with extreme weather settings to test the limits of your logistics.
  • Share finished maps on Steam Workshop to receive community feedback.

WATCH THE GAME

ALL WILL FALL videos

Official trailers & gameplay

INSIDE THE WORLD

Screenshots & game images

5 official screenshots

IN THIS WIKI

Your reading checklist

0 of 6 complete

COMMUNITY

Player discussion

    QUICK ANSWERS

    ALL WILL FALL FAQ

    Can buildings collapse if they are poorly balanced?

    Yes, the physics simulation causes any structure with inadequate weight distribution or weak material strength to crumble.

    How many scenarios are included in the main campaign?

    The campaign provides eight handcrafted scenarios, each with its own narrative and gameplay conditions.

    Is there a mode that removes survival challenges?

    Sandbox mode lets players build cities without the survival pressures present in the campaign scenarios.

    More ALL WILL FALL guides

    SOURCES & CREDITS

    Official resources and further reading

    Original editorial guidance. Game imagery and trailers are provided by the publisher through Steam. Media and reference links checked 2026-10-22. Game versions, supported platforms, and balance can change; consult the linked release notes for current details.