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About Age of Fear: The Undead King
Age of Fear: The Undead King lets you lead either Sir Edward, a noble knight, or Krill, a necromancer, through two separate campaigns. The game mixes turn‑based strategy with RPG‑style customization, offering a fantasy world full of jokes, lore, and tactical depth.
Features include a grid‑free movement system, alignment‑based unit behavior, extensive mod support, and options such as split‑screen PvP and color‑blind mode. The title runs on Windows, macOS, and Linux and receives frequent updates that are back‑ported to earlier series entries.
01 / THE GUIDE
Hex‑Free Battles
Combat occurs on a battlefield without artificial grids, and unit size influences how far a unit can move. This removes the traditional hex constraints and forces players to consider spacing and obstacle navigation differently.
Because movement is not limited to fixed tiles, larger units may be blocked by terrain that smaller units can slip around, encouraging varied tactical approaches for each encounter.
- Test both large and small units against the same obstacle to see how size changes pathing.
- Use terrain to funnel larger foes while keeping nimble units free to maneuver.
02 / THE GUIDE
Alignments and Unit Desertion
Each side carries an alignment such as Evil or Holy, which affects how units view opposing forces. Units from opposite alignments may dislike each other, creating a risk of desertion during battles.
Managing these relationships can require diplomatic or charisma‑based actions to keep the army cohesive, especially when mixing units of conflicting moral outlooks.
- Balance your forces to reduce friction between opposing alignments.
- Consider using any charisma‑type actions to lower the chance of desertion.

03 / THE GUIDE
Party Customization
Players can build and upgrade a custom army from a large pool of unique units, each with its own skills and spells. Racial animosities are noted, meaning some units may not cooperate well together.
Choosing units that complement each other's abilities while respecting racial relationships is essential for creating an effective fighting force.
- Review unit skill lists before finalizing your roster.
- Watch for racial animosities that could undermine cooperation.
04 / THE GUIDE
Permanent Death & Necromancy
When a unit falls in battle it stays dead, reflecting a permanent loss. However, the necromancer character can raise fallen foes as zombies, turning a loss into a potential advantage.
This mechanic forces careful planning, as each casualty reduces your forces unless you employ necromancy to raise them as Zombies.
- Reserve necromancy spells for moments when a key unit dies.
- Avoid reckless assaults that could lead to irreversible losses.
05 / THE GUIDE
Color‑Blind Mode
A dedicated visual option raises contrast and outlines fonts, making UI elements clearer for players with color‑vision deficiencies.
Activating this mode provides higher contrast and outlined fonts, which can improve readability during battles.
- Enable the mode early to become accustomed to the visual changes.
- Check that UI icons remain legible in fast‑paced combat.





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