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About Acquitted
Acquitted is a satirical, fast‑paced zombie shooter that blends hack‑and‑slash combat with base‑building and turret‑defense elements. Play on randomly generated, fully destructible maps while fending off hordes of undead that embody bad parenting and education. The game offers up to 18 weapons, 100 levels, and a customizable main character, all presented with hand‑drawn artwork and original music. Its simple WASD + mouse twin‑stick controls let you learn the basics in under a minute, yet strategic depth and difficulty rise as you progress.
01 / THE GUIDE
Controls and Core Gameplay
The game uses a twin‑stick shooter scheme: movement with WASD and aiming/shooting with the mouse. This simple setup lets players grasp the basics quickly, as the description notes it takes "less than a minute to learn."
Despite the straightforward input, the pace remains fast and chaotic, demanding quick reactions as enemies swarm, flank, and use varied tactics to overwhelm you.
- Experiment with mouse aiming to handle multiple enemy directions at once.
- Use the WASD movement to keep mobile and avoid being cornered by larger zombies.
02 / THE GUIDE
Enemy Types and Their Strategies
Small zombies swarm with hand weapons, throw bricks, and use molotov flames to blind and control movement. They also steal weapons and perform jump kicks, creating layered threats.
Big zombies appear rarely but can bite, bulldoze walls, act as meat shields, and leave bodies that become obstacles or cover, influencing how you navigate the map.
- Watch for combined small‑zombie tactics; they can trap you from multiple sides.
- Use big zombie bodies as temporary cover when needed.

03 / THE GUIDE
Weapons and Items
Players can choose from up to 18 different weapons and items, providing a range of melee and projectile options to counter the undead horde.
The variety supports different playstyles, allowing you to adapt to enemy tactics such as melee‑focused zombies or those that use ranged attacks.
- Swap weapons to match the current enemy mix; melee works well against close swarms.
- Keep an eye on items that may help counter specific threats like molotov flames.
04 / THE GUIDE
Randomized, Destructible Maps
Each level features a randomly generated map that is fully destructible, meaning walls and barricades can be broken by enemies.
Destructibility adds strategic depth: big zombies can bulldoze walls, while big zombies can open new pathways and remove your cover to control the flow of threats.
- Consider where you place barricades; enemies can smash them, altering your defensive layout.
- Use destructible walls to create escape routes when surrounded.
05 / THE GUIDE
Progression and Levels
The game includes 100 levels, each increasing in difficulty and strategic complexity as enemy tactics evolve.
Progression is measured by how long you survive against increasingly larger mobs and more coordinated enemy behavior.
- Observe how enemy strategies change over levels to anticipate new threats.
- Adapt your weapon loadout as you advance to handle tougher big zombies.





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