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About A YEAR OF SPRINGS
A YEAR OF SPRINGS is a visual‑novel trilogy that follows three friends—Haru, Erika, and Manami—through distinct spring‑time stories. Each chapter explores love, connection, and the desire to belong, offering multiple endings and an exclusive epilogue that ties the narratives together.
The game presents soft, cute artwork, an original relaxing soundtrack, and extras such as a music player and CG gallery. It is single‑player, supports Steam Cloud, and provides a range of input options so players can progress at their own pace.
01 / THE GUIDE
Story Structure
The collection is split into three separate visual novels, each centered on a different protagonist and a unique spring setting: Haru’s night at a hot spring, Erika’s Reiwa‑era spa day, and Manami’s reflective day with friends and a boyfriend.
Every story includes multiple endings that depend on player choices, and the trilogy adds an all‑new epilogue exclusive to the collection, providing a unified conclusion that references events from all three narratives.
- Note how each character’s motivations differ; this can clarify thematic contrasts.
- Record the choices that lead to each ending for easier reference later.
02 / THE GUIDE
Visual and Audio Presentation
The title uses a soft, cute art style paired with a relaxing original soundtrack, creating a calm atmosphere for each spring scenario. Extras include a music player that lets you replay tracks and a CG gallery where unlocked artwork can be viewed.
These aesthetic choices reinforce the gentle, introspective tone of the stories, making the experience feel soothing while still delivering emotional moments through visual and auditory cues.
- Visit the CG gallery after each chapter to view the full set of illustrations.
- Adjust custom volume controls to match your preferred listening level.

03 / THE GUIDE
Endings and Epilogue
Each visual novel branches into several endings based on the decisions you make, allowing varied narrative outcomes across the three stories. The exclusive epilogue weaves together threads from all three narratives, offering a single concluding segment.
Because the game is marked as playable without timed input, you can take as much time as needed to consider each decision, which supports a relaxed pacing for exploring different outcomes.
- Consider saving before major decision points to revisit alternative paths.
- Read the epilogue only after completing all three stories for full context.
04 / THE GUIDE
Accessibility Options
A YEAR OF SPRINGS provides captions, color alternatives, and custom volume controls, alongside distinct Keyboard Only and Mouse Only options. Camera Comfort and Partial Controller Support are also listed, giving players flexibility in how they interact with the game.
These settings align with the "playable at your own pace" label, ensuring that the experience can be enjoyed without pressure from timed inputs or mandatory hardware.
- Enable captions if you prefer reading dialogue rather than listening.
- Try the keyboard‑only option if mouse navigation feels cumbersome.
05 / THE GUIDE
Platform and Save Features
The game runs on Windows, macOS, and Linux, and lists Steam Cloud as a feature, meaning progress can be stored in the cloud for later retrieval. The description also mentions a "Save Anytime" option, indicating players can manually create saves whenever they choose.
Family Sharing is supported, allowing multiple Steam accounts to access the title without separate purchases, and DualShock/DualSense controller support is provided as partial controller options.
- Enable Steam Cloud in the client to keep saves synchronized across devices.
- Use the manual save feature before major choices if you want to revisit them later.





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