GET YOUR BEARINGS
About 10,000,000
10,000,000 blends a dungeon‑crawling layout with a match‑3 puzzle core. Players clear tiles—matching swords, staves, stone or wood—to defeat pixel‑art Orcs, Dragons and Elementals while trying to survive as long as possible. The game adds magic spells, food items and potion brewing to influence tight encounters.
Progression is layered: each battle grants experience, loot can be taken to a Blacksmith and Armorer for gear upgrades, and matching resources lets you improve a personal castle. The title runs on Windows, macOS and Linux, features retro music, and is described as having roguelike difficulty.
01 / THE GUIDE
Puzzle Matching Combat
Combat revolves around matching tiles on a puzzle board. Matching swords and staves directly attacks pixel‑art monsters such as Orcs, Dragons and Elementals, while matching stone or wood contributes to other systems. When a clear match is unavailable, the player can open the backpack to use items that may create new matches.
The description notes two ways to shift the board: casting a magic spell that changes all the tiles on the board, and eating food to give an energy boost. Both actions are presented as tools to help survive longer runs.
- Watch for moments when the board stalls; a reshuffle spell often creates fresh match opportunities.
- Keep a few food items in reserve to restore energy during extended runs.
02 / THE GUIDE
Gear Upgrade System
Defeating monsters yields loot that can be taken to the Blacksmith and Armorer. Upgrading gear to “epic” status is described as a use for the loot you find, giving players a tangible way to strengthen their character between runs.
The upgrade process is optional, but because the game features roguelike difficulty, stronger gear can help players last longer in subsequent attempts, encouraging repeated play to acquire better equipment.
- Compare runs with upgraded weapons versus upgraded armor to see which change most affects survival time.
- Spend the loot you collect during runs at the Blacksmith and Armorer to push your gear toward epic status.

03 / THE GUIDE
Skill and Experience
Each dungeon and monster fight awards experience points. The description states these points can be spent with a trainer to learn new skills, adding a layer of tactical choice for future runs.
Experience accumulates across runs, so repeated play gradually broadens the available skill set, allowing players to tackle tougher enemies as they progress.
- Track which newly learned skills appear most often in your match decisions.
- Review the skill list before each run to plan which abilities you might prioritize.
04 / THE GUIDE
Castle Building
Matching stone and wood tiles lets the player retrieve those resources and bring them home to upgrade a personal castle. This provides a separate progression track from gear, encouraging collection of building materials during matches.
Upgrading the castle is described as a long‑term growth element, giving players a sense of advancement beyond individual dungeon runs.
- Record how many stone versus wood matches you achieve in a run to see which resource appears more frequently.
- Bring home the stone and wood you match during runs to keep working toward castle upgrades.
05 / THE GUIDE
Potion Brewing & Difficulty
Players can brew potions that make themselves stronger, or drink potions that make monsters and chests harder while increasing the score. This adds a strategic risk‑reward layer to each run.
Because the game features roguelike difficulty, choosing harder‑than‑normal challenges via potions can raise the score but also raises the risk of early defeat, encouraging careful experimentation.
- Test a low‑strength potion first to gauge its impact before using a higher‑risk version.
- Observe how score changes after drinking a difficulty‑increasing potion to assess the balance.





COMMUNITY
Player discussion